M32UP Gaming Monitor
Panel Size (inch)
31.5” SS IPS
Panel Type
Edge type
Display Viewing Area (HxV)
697.3056 x 392.2344 mm
Color Saturation
90% DCI-P3/ 123% sRGB
Resolution
3840 x 2160 (UHD)
Display Surface
Non-glare
Pixel Pitch
0.181(H) x 0.181(V) mm
Brightness
350 cd/m2(TYP)
Contrast Ratio (Typ.)
1000:1
Viewing Angle
178°(H)/178°(V)
Display Colors
16.7M
Refresh Rate (Max)
160Hz
Response Time
1ms MPRT
HDR Support
VESA Display HDR400
Flicker-free
Yes
Connectivity
2 x HDMI 2.1
1 x Displayport 1.4 (DSC)
1 x USB Type-C (Alternate Mode; Upstream port; Power Delivery up to 18W)
3 x USB 3.2 Downstream ports
1 x USB 3.2 Upstream port
1 x Earphone Jack
Speaker
3W x2
Unique Features
OSD Sidekick *
Aim Stabilizer Sync
Black Equalizer 2.0
Dashboard
Crosshair
Timer
Counter
Refresh Rate
Eagle Eye
Night Vision
PiP/PbP
Auto-Update
KVM
6 axis Color Control
Smart OD
Apply Picture Mode
HDMI-CEC
Power Type
Power Board Build-in
Power Consumption
41W **
Power Saving Mode
<0.5W
Power Off Mode
<0.3W
Voltage
AC 100V~240V /50~60Hz
Tilt(angle)
-5°~+20°
Swivel(angle)
-30°~+30°
Pivot(angle/direction)
N/A
Height Adjustment (mm)
130mm
VESA Wall Mounting(mm)
100*100 mm
Kensington lock
Yes
Phys. Dimension with Stand(WxHxD)
715.3*585.3*244.3 mm
Phys. Dimension w/o stand  (WxHxD)
715.8*423.8*68.2 mm
Box Dimension (WxHxD)
990*536*192 mm
Net Weight with stand (Esti.)
10.35 kg
Net Weight without stand (Esti.)
7.25 kg
Gross Weight (Esti.)
13.464 kg
Accessories
Power cable/HDMI 2.1 cable/DP cable/USB cable/QSG/Warranty card
Note
*To enable OSD Sidekick, it requires connection between PC and monitor with USB (A-Male to B-Male) cable.
**The test condition follows CEC standards.

Die Begriffe HDMI, HDMI High-Definition Multimedia Interface, HDMI-Aufmachung (HDMI Trade Dress) und die HDMI-Logos sind Marken oder eingetragene Marken von HDMI Licensing Administrator, Inc.

* The terms HDMI, HDMI High-Definition Multimedia Interface, HDMI Trade Dress and the HDMI Logos are trademarks or registered trademarks of HDMI Licensing Administrator, Inc.

Upgrade timing may vary by device. Features and app availability may vary by region. Certain features require specific hardware (see aka.ms/windows11-spec).

* Advertised performance is based on maximum theoretical interface values from respective Chipset vendors or organization who defined the interface specification. Actual performance may vary by system configuration.
* All trademarks and logos are the properties of their respective holders.
* Due to standard PC architecture, a certain amount of memory is reserved for system usage and therefore the actual memory size is less than the stated amount.